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ABOUT

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Connor is a Designer at Rocksteady Studios Ltd. Despite only being in the AAA Games Industry for a couple years now, in that time he quickly gained the experience and expertise to rise from originally a Junior Level Designer position to a fully fledged Designer.

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Working on Suicide Squad: Kill the Justice League, he developed the levels in the multiversal worlds of Earth-2, designing and balancing missions, leading several features, providing Design support to other teams in the studio, and generally just being a friendly and open point of contact for the entire team when they have questions, to name just a few responsibilities.

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Previously to Rocksteady, Connor worked as a Junior Game Designer at Indie studio Dull Dude Ltd, working on the unreleased Derpy God (demo available on Steam!), and prior to that was a freelance developer in Unity who worked with clients to help bring their Designs to life.

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Outside of work, he describes himself as just a big geek really. Enjoying playing games of course, but also playing Dungeons & Dragons weekly with his friends. Most of all loving spending time with his partner watching films, shows, and playing boardgames! So many boardgames...

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